Well they claimed Summer was Animal Crossing Bells an event (which had balloon furniture) and today we're in Autumn which also has balloon furniture, and now I am probably forgetting more balloon furniture that I've completely ignored.
I guess I didn't think of these as events. That's just become the subject of the recipes from the balloons: Spring had bamboo-themed recipes.
Easter was absurd though, no disagreements here.
You've summed up pretty well how I feel about the match. Once I realised I didn't care about decorating my home or talking to villagers, and that is exactly what the entire match is, I gave up.
I think my changing preference in games also contributed a huge role in my lack of curiosity about the most AC entrance, but you are correct. If you don't enjoy making the town/your home look nice there really isn't a whole lot to do besides finish the museum yet again.
Oddly enough, what that I missed most about this game was the mundanity of it. I didn't play a lot of the later entries either, but I adored booting up that original GC game and only watering my plants, talking to my villagers, and assessing out the store. It was so straightforward and so calming. I'd anticipate in-game events for a whole week, or become really excited when a guest NPC was on the staircase.
Of an entire island was too much. Suddenly, the island's aesthetic was my job. Where before, a wonky copse of trees or a poorly-placed route was just the way life was, today it's very my job to repair it. And not just fix it, but also make it pristine. To be an attraction.
And I really don't need that. I want a cute little home and a daily routine, using a group of fun neighbours (and possibly one or two who are jerks, but hey, that is life). It got too complex.
I really don't think that is too strange. Out maximum storage again.Fr & I cant put in a new home Rn when I am cheap Animal Crossing New Horizons Items terraforming.